![]() ![]() There are many threads for PCs to pick up and explore in the village that can lead them to uncover the mystery.Ī Good Introduction to the Three Pillars (and Dungeons!) Orlane provides a mini-sandbox for the players to explore without feeling like it overwhelms them with too many options. With the generic fantasy feel of the village, it’s easy to rename any named locations and NPCs to fit as needed. Though set in Greyhawk, the locations easily fit into other settings without much fiddling. What makes Against the Cult of the Reptile God great to run? (Spoilers follow) I’ve now gotten to play it once, run it full through twice and I’ve broken it apart and used various pieces of it to set up the campaign and adventure locations in the Antagonist Relations Podcast Actual Play Beyond the Wall game. One of my favorite modules and definitely my favorite of the 1st/2nd edition AD&D modules I’ve gotten to run/play, Against The Cult of the Reptile God is a fantastic low level module that you can easily translate to any fantasy RPG. No one seems to know the cause of the decay-why are there no clues? Who skulks through the twisted shadows of the night? Who or what Is behind the doom that has overtaken the village? It will take a brave and skillful band of adventurers to solve the dark riddle of Orlane! Terrified peasants flee their homes, abandoning their farms with no explanation. Rumors flourish, growing wilder with each retelling. Strangers are shunned, trade has withered. Orlane has become a maze of locked doors and frightened faces. Terror by night! The village of Orlane Is dying. ![]()
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